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Classic Games · Anderssen vs. Dufresne · 1852

The Evergreen Game

A pawn gambit, a knight sacrifice, a rook sacrifice, a queen sacrifice—and a bishop delivering one of chess history's most admired checkmates.

PuzzleWhere woodcut artwork based on the final position of the Evergreen Game
The shirt artwork preserves the exact position immediately before 24. Bxe7#.

The story

Beauty before perfection

Adolf Anderssen entered the 1850s as the most celebrated attacking player in Europe. He had won the great London tournament of 1851, years before an official world championship existed. Jean Dufresne was a respected player, author, and popularizer of the game.

Their encounter began with the Evans Gambit, the Romantic era's ideal opening: White gives up a pawn to develop quickly and attack before Black can make the extra material count. Anderssen's pieces gathered around the uncastled black king, but the combination was not flawless. Modern analysis finds defenses for Black and questions 17. Nf6+. Its beauty lies not in computer-perfect play, but in the extraordinary coordination of the finish.

The name came later. In an 1879 tribute after Anderssen's death, Wilhelm Steinitz praised 19. Rad1 as “an evergreen in the laurel crown” of the departed master. The description endured because the final combination still feels fresh: every surviving white piece has a role.

Portrait of German chess master Adolf Anderssen
Adolf Anderssen. Bibliothèque nationale de France; public domain, via Wikimedia Commons.

Eight exact positions

How the game unfolded

Each board below is reconstructed from the published move score. White begins at the bottom; coordinates appear around every diagram.

Chess position before Anderssen plays 4 b4 in the Evergreen Game

Position 1 · Before 4. b4

The Evans Gambit

White to move

Anderssen offers his b-pawn to pull Black's bishop away and buy time for rapid development. The gambit defines the game: material is negotiable; initiative is not.

Chess position before Dufresne plays 7 d3 in the Evergreen Game

Position 2 · Before 7...d3

Black keeps the extra pawn

Black to move

Dufresne advances the captured pawn to d3. White has castled and is ready to develop with tempo; Black's king remains in the center.

Chess position before Anderssen sacrifices his knight with 17 Nf6 check

Position 3 · Before 17. Nf6+

The attack becomes concrete

White to move

17. Nf6+ invites 17...gxf6 and tears open the kingside. Modern analysis does not consider the sacrifice objectively best, but it creates the position that made the game immortal.

Chess position before the celebrated move 19 Rad1 in the Evergreen Game

Position 4 · Before 19. Rad1

The quiet move

White to move

Instead of checking, Anderssen brings his last inactive rook to the open d-file. Steinitz later singled out 19. Rad1 as an evergreen in Anderssen's laurel crown.

Chess position before Dufresne captures on f3 with his queen

Position 5 · Before 19...Qxf3

Black takes the bait

Black to move

Dufresne takes the knight and threatens mate on g2. The capture looks dangerous, but it leaves Black unable to survive the forcing sequence that follows. Better defenses existed.

Chess position before Anderssen sacrifices his rook on e7 with check

Position 6 · Before 20. Rxe7+

The rook goes first

White to move

20. Rxe7+ forces the knight to capture. Anderssen is not collecting material; every move is opening a line or taking a square from the king.

Chess position before Anderssen sacrifices his queen on d7 with check

Position 7 · Before 21. Qxd7+

The queen follows

White to move

21. Qxd7+ forces 21...Kxd7. The queen disappears, but the rook on d1 and bishops on a3 and d3 now control the king's route with remarkable precision.

Final chess position after Anderssen plays 24 Bxe7 checkmate

Position 8 · After 24. Bxe7#

The final position

Checkmate

The bishop captures on e7 and gives mate. Black cannot capture it, block the attack, or move the king. This is the exact final position reproduced on the PuzzleWhere shirt.

Complete game

The full score

Evans Gambit, ECO C52 · Anderssen–Dufresne · 1–0

  1. 1. e4 e5
  2. 2. Nf3 Nc6
  3. 3. Bc4 Bc5
  4. 4. b4 Bxb4
  5. 5. c3 Ba5
  6. 6. d4 exd4
  7. 7. O-O d3
  8. 8. Qb3 Qf6
  9. 9. e5 Qg6
  10. 10. Re1 Nge7
  11. 11. Ba3 b5
  12. 12. Qxb5 Rb8
  13. 13. Qa4 Bb6
  14. 14. Nbd2 Bb7
  15. 15. Ne4 Qf5
  16. 16. Bxd3 Qh5
  17. 17. Nf6+ gxf6
  18. 18. exf6 Rg8
  19. 19. Rad1 Qxf3
  20. 20. Rxe7+ Nxe7
  21. 21. Qxd7+ Kxd7
  22. 22. Bf5+ Ke8
  23. 23. Bd7+ Kf8
  24. 24. Bxe7# 1–0

Classic Games No. 1

Wear the position. Ask the question.

The tee presents the authentic final challenge without revealing the move. Its QR code returns players to the puzzle, hint, answer, and this full story.

See the Evergreen Game tee

Sources & further reading

The move score was cross-checked across multiple records. Historical uncertainty is identified rather than presented as fact.